Feature: Call of Duty 4 vs. Halo 3 (Page 4 of 7)
Arsenal
Call of Duty 4: The equipment selection in CoD4 includes all of the latest high-tech weapons and gadgets funded by the hardworking taxpayers of the world. The anti-tank Javelin launcher is especially juicy: The Javelin uses fire-and-forget targeting and a self-guidance system that allows the soldier behind the barrel to sit back and enjoy the show. In CoD4, lock onto a tank with the Javelin, fire, and watch the missile kick into high gear launching straight up in the sky raining a 20lb. warhead straight down on its target.
Most of the weapons, however, are saved for the multiplayer mode. Here you'll have the opportunity to become intimately familiar with each weapon, which fall into six categories: Assault rifles, submachine guns, light-machine guns, shotguns, sniper rifles, and pistols. There are dozens of weapons to choose from, each with their own unique stats and feel. Find the gun that's right for you and start working on the weapon-specific Challenge to unlock new scopes or a bonus gold-plated look.
Halo 3: Halo 3 is easily the most creative and ambitious game in the series from a weapons perspective, so much so, in fact, that it seemed initially overwhelming: Early on, many GP editors argued constantly that the new weapons and equipment would drown out the classic Halo feel and turn it into a chaotic mess. On the contrary, the new additions have actually strengthened the game's core gameplay be emphasizing rock-paper-scissors strategies. Under fire? Drop a Bubble Shield. Blocked by a Bubble Shield? Find a shotgun and breach the field to slay the now-helpless occupant. Halo 3 could be the most diverse multiplayer game ever released, and its huge, balanced arsenal is the star of the show.
 ARSENAL WINNER
Halo 3. Modern guns and gadgets are fun and all, but Halo 3's massive repertoire of UNSC, Covenant, Forerunner, and Brute weaponry works like a well-oiled machine.
Controls
Call of Duty 4: Where CoD4 excels is a frightening level of realism, which translates to its fluid controls. The lack of dual-wielding frees up more than just the left trigger for the vital aim-down-sights mode, but the bumper buttons as well, which are used for throwing frag and special grenades. And since CoD4 is a competitive FPS, customizable control schemes leave no player behind.
Halo 3: Bungie has it down to a science for the amount of actions Halo 3 demands. At first, Halo players are likely to fumble around with using the right and left bumpers to pick up and reload weapons, but after a few games it quickly becomes second nature. In fact, it makes perfect sense. With equipment assigned to the X button, virtually no button on the Xbox 360 controller is left unused, but Halo 3's controls are so familiar that they never feel overwhelming.
Another plus: Bungie continues to offer multiple control schemes, such as Southpaw (for lefties) and Boxer (for hand-to-hand enthusiasts).
CONTROLS WINNER
Halo 3. Nothing beats its comfort and familiarity.