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Soul Calibur IV hands-on
- April 16, 2008 17:24 PM PST
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We got hands-on time with the Xbox 360 and PS3 versions of Soul Calibur IV...and we liked what we saw. Read on for our full impressions.
In contrast to their Western brethren, Japanese fighting games tend to make small, subtle refinements that only become clear after months of play... a fact that sometimes leaves fans and critics cold (see Tekken). Soul Calibur IV is no exception. At first glance, Soul Calibur IV looks and plays exactly like a "better" version of the past Soul Calibur games...but dig deeper and you'll see some intriguing upgrades that are worth a closer look.
Fierce Fighting Females
In the pre-release version we played, the character select screen showed 20 character slots, though only four fighters were playable: ninja hellion Taki, the sword- and shield-wielding Cassandra, halberd-toting Seong Mi-na, and the armor-encased Hilde. Of these four fighters, Hilde was the only playable new character...though she made a big impression. Fighting with a short sword and a huge spear, Hilde is able to pressure even distant opponents. Her one-armed spear thrusts allowed her to poke and prod from almost a full screen away, so you'll need to sidestep and dash to avoid her lunges. Hilde seems to be very powerful -- even annoying -- and she'll likely make a strong choice for Soul Calibur newcomers. The other characters we tried played very close to their previous incarnations in past games, though there are some small changes for balance (some powerful moves have been slowed down, others sped up). Overall, it felt like Soul Calibur, and we mean that as a compliment.
Soul Calibur has always felt faster and looser than other 3D fighters, and as such, has found popularity as both a button-masher and a top-tier tournament game. Soul Calibur IV is as easy as ever to play, partly because there are just four buttons: vertical slashes (which hit kneeling opponents), horizontal slashes, kick, and guard. Soul Calibur pros know that tapping forward and guard at the same time will counter an opponent's attack and give you a split-second to attack; we found that this technique worked quite well in Soul Calibur IV and bought us opportunities against more experienced opponents. We put up a good fight with Taki, getting a five-win streak (until GayGamer editor and Kotaku contributor Flynn De Marco ended our ambitions). The game still plays fast and fun.
We did notice one big difference concerning ring-outs. Ring-outs, or scoring an instant victory by driving an enemy off the stage perimeter, have been greatly toned down for Soul Calibur IV. Many of the stages are partially surrounded with walls or other barriers, making ring out opportunities rarer. Forcing a foe out of the ring also seems to require more force and persistence than before, but if you're crafty you can still leverage ring-outs to your benefit. We found that kick combos worked best in driving opponents out, but your mileage may vary.
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- Apr 16 2008 at 05:26:09:PM PST
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i have a PS3, so Darth Vader, lets see how you do, i'm sure he'll kick ass, time will tell...
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i have a PS3, so Darth Vader, we'll see how you do, hope this truns out great, only time will tell...
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ps3 360 doesnt matter.....hopefully you can download one when the game starts to loes steam. i'd pay not to buy this game twice
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Hmmm...I want this game for my 360 so I can play against my Xbox Live friends...But I want the Dual Shock controller to play it on....Damn this ones going to be tough.
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Dualshock? It's the same damn controller since the PS1. What makes it so good? I'll stick with the 360 controller, It fits in my hands perfect, I couldn't want more from a controller. The less pixilated graphics will be nice 2.
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meh i'll wait for the real fighters of 08 watch this sc still have the corrupted saves problem sc2/3 had.
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whysofaded Posted at: 04/16/08 at 5:50 PM PST Hmmm...I want this game for my 360 so I can play against my Xbox Live friends...But I want the Dual Shock controller to play it on....Damn this ones going to be tough.There are a couple places online that actually do just that, they switch out the guts of one controller and put it in another, so which ever you prefer, . . . it's actually a pretty cool idea, . . but it looks way, way to complicated to try on your own, plus, when they do it, it looks professional, as opposed to breaking like 9 controllers before you get it right.
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denveraic Posted at: 04/16/08 at 5:54 PM PST Dualshock? It's the same damn controller since the PS1. What makes it so good? I'll stick with the 360 controller, It fits in my hands perfect, I couldn't want more from a controller. The less pixilated graphics will be nice 2.Yeah and it has the same name to aint that cool. Another thing the PS3 controller fits in my hands perfectly to and its not as big and bloated as the 360's.
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